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Android6.0开发中屏幕旋转原理与流程分析

程序员文章站 2023-11-06 22:07:10
本文实例讲述了android6.0开发中屏幕旋转原理与流程。分享给大家供大家参考,具体如下: 从android 系统开发开始,这里写下android 6.0 屏幕旋转系统...

本文实例讲述了android6.0开发中屏幕旋转原理与流程。分享给大家供大家参考,具体如下:

从android 系统开发开始,这里写下android 6.0 屏幕旋转系统分析。

第一部分

kenel

android 系统屏幕旋转得以实现,是靠从底层驱动gsensor 中获取数据,从而判断屏幕方向的。kernel sensor的驱动先就不在这里赘述,简单介绍下,gsensor 驱动注册input 事件 在/dev/input/下,可以通过adb getevent -p 可以查看系统所有的输入事件。
gsensor 提供x/y/z 三个方向的加速度数据,一旦注册到系统,hardware 层打开设备之后,sensor 就开始上报数据。注意这里很关键,sensor 驱动加载完成之后,并不会立即激活,需要hardware 层打开设备激活设备,设备才开始工作。

第二部分

hardware

在hardware层,通过注册android 标准modules之后,设备就打开激活,在android 系统就注册了

{ .name = “gravity sensor”,
.vendor = “the android open source project”,
.version = 1,
.handle = sensors_handle_base+id_a,
.type = sensor_type_accelerometer,
.maxrange = 4.0f*9.81f,
.resolution = (4.0f*9.81f)/256.0f,
.power = 0.2f,
.mindelay = 5000,
.reserved = {}
},

第三部分

framework

phonewindownmanager.java中的updatesettings()中读取系统中屏幕的设置方式,一旦开启自动旋转就调用updateorientationlistenerlp()开启读取sensor 数据;

// configure rotation lock.
int userrotation = settings.system.getintforuser(resolver,
  settings.system.user_rotation, surface.rotation_0,
  userhandle.user_current);
if (muserrotation != userrotation) {
    muserrotation = userrotation;
    updaterotation = true;
}
int userrotationmode = settings.system.getintforuser(resolver,
  settings.system.accelerometer_rotation, 0, userhandle.user_current) != 0 ?
      windowmanagerpolicy.user_rotation_free :
          windowmanagerpolicy.user_rotation_locked;
if (muserrotationmode != userrotationmode) {
    muserrotationmode = userrotationmode;
    updaterotation = true;
    updateorientationlistenerlp();
}

updateorientationlistenerlp中调用morientationlistener.enable();调用到windoworientationlistener.java中enable 注册gsensor的监听

void updateorientationlistenerlp() {
    if (!morientationlistener.candetectorientation()) {
      // if sensor is turned off or nonexistent for some reason
      return;
    }
    // could have been invoked due to screen turning on or off or
    // change of the currently visible window's orientation.
    if (locallogv) slog.v(tag, "mscreenonearly=" + mscreenonearly
        + ", mawake=" + mawake + ", mcurrentapporientation=" + mcurrentapporientation
        + ", morientationsensorenabled=" + morientationsensorenabled
        + ", mkeyguarddrawcomplete=" + mkeyguarddrawcomplete
        + ", mwindowmanagerdrawcomplete=" + mwindowmanagerdrawcomplete);
    boolean disable = true;
    // note: we postpone the rotating of the screen until the keyguard as well as the
    // window manager have reported a draw complete.
    if (mscreenonearly && mawake &&
        mkeyguarddrawcomplete && mwindowmanagerdrawcomplete) {
      if (needsensorrunninglp()) {
        disable = false;
        //enable listener if not already enabled
        if (!morientationsensorenabled) {
          morientationlistener.enable();
          if(locallogv) slog.v(tag, "enabling listeners");
          morientationsensorenabled = true;
        }
      }
    }
    //check if sensors need to be disabled
    if (disable && morientationsensorenabled) {
      morientationlistener.disable();
      if(locallogv) slog.v(tag, "disabling listeners");
      morientationsensorenabled = false;
    }
}
/**
* enables the windoworientationlistener so it will monitor the sensor and call
* {@link #onproposedrotationchanged(int)} when the device orientation changes.
*/
public void enable() {
    synchronized (mlock) {
      if (msensor == null) {
        slog.w(tag, "cannot detect sensors. not enabled");
        return;
      }
      if (menabled == false) {
        if (log) {
          slog.d(tag, "windoworientationlistener enabled");
        }
        morientationjudge.resetlocked();
        msensormanager.registerlistener(morientationjudge, msensor, mrate, mhandler);
        menabled = true;
      }
    }
}

morientationjudge 类型为orientationjudge ,其中onsensorchanged方法提供了通过gsensor 各个方向的加速度数据计算方向的方法。一旦计算出屏幕方向发送变化则调用onproposedrotationchanged接口通知前面的listener。而onproposedrotationchanged是一个抽象方法,由子类实现也phonewindowmanger 中的myorientationlistener类

@override
public void onproposedrotationchanged(int rotation) {
      if (locallogv) slog.v(tag, "onproposedrotationchanged, rotation=" + rotation);
      mhandler.post(mupdaterotationrunnable);
}
private final runnable mupdaterotationrunnable = new runnable() {
      @override
      public void run() {
        // send interaction hint to improve redraw performance
        mpowermanagerinternal.powerhint(powermanagerinternal.power_hint_interaction, 0);
        updaterotation(false);
      }
};
void updaterotation(boolean alwayssendconfiguration) {
    try {
      //set orientation on windowmanager
      mwindowmanager.updaterotation(alwayssendconfiguration, false);
    } catch (remoteexception e) {
      // ignore
    }
}

调用windowmanagerservice中的updaterotation方法

@override
public void updaterotation(boolean alwayssendconfiguration, boolean forcerelayout) {
    updaterotationunchecked(alwayssendconfiguration, forcerelayout);
}
public void updaterotationunchecked(boolean alwayssendconfiguration, boolean forcerelayout) {
    if(debug_orientation) slog.v(tag, "updaterotationunchecked("
          + "alwayssendconfiguration=" + alwayssendconfiguration + ")");
    long origid = binder.clearcallingidentity();
    boolean changed;
    synchronized(mwindowmap) {
      changed = updaterotationuncheckedlocked(false);
      if (!changed || forcerelayout) {
        getdefaultdisplaycontentlocked().layoutneeded = true;
        performlayoutandplacesurfaceslocked();
      }
    }
    if (changed || alwayssendconfiguration) {
      sendnewconfiguration();
    }
    binder.restorecallingidentity(origid);
}
// todo(multidisplay): rotate any display?
/**
* updates the current rotation.
*
* returns true if the rotation has been changed. in this case you
* must call sendnewconfiguration() to unfreeze the screen.
*/
public boolean updaterotationuncheckedlocked(boolean intransaction) {
    if (mdeferredrotationpausecount > 0) {
      // rotation updates have been paused temporarily. defer the update until
      // updates have been resumed.
      if (debug_orientation) slog.v(tag, "deferring rotation, rotation is paused.");
      return false;
    }
    screenrotationanimation screenrotationanimation =
        manimator.getscreenrotationanimationlocked(display.default_display);
    if (screenrotationanimation != null && screenrotationanimation.isanimating()) {
      // rotation updates cannot be performed while the previous rotation change
      // animation is still in progress. skip this update. we will try updating
      // again after the animation is finished and the display is unfrozen.
      if (debug_orientation) slog.v(tag, "deferring rotation, animation in progress.");
      return false;
    }
    if (!mdisplayenabled) {
      // no point choosing a rotation if the display is not enabled.
      if (debug_orientation) slog.v(tag, "deferring rotation, display is not enabled.");
      return false;
    }
    // todo: implement forced rotation changes.
    //    set maltorientation to indicate that the application is receiving
    //    an orientation that has different metrics than it expected.
    //    eg. portrait instead of landscape.
    int rotation = mpolicy.rotationfororientationlw(mforcedapporientation, mrotation);
    boolean altorientation = !mpolicy.rotationhascompatiblemetricslw(
        mforcedapporientation, rotation);
    if (debug_orientation) {
      slog.v(tag, "application requested orientation "
          + mforcedapporientation + ", got rotation " + rotation
          + " which has " + (altorientation ? "incompatible" : "compatible")
          + " metrics");
    }
    if (mrotateonboot) {
       mrotation = surface.rotation_0;
       rotation = surface.rotation_90;
    }
    /* display portrait, force android rotation according to 90 */
    if("true".equals(systemproperties.get("persist.display.portrait","false"))){
       rotation = surface.rotation_90;
    }
    /* display portrait end */
    // if("vr".equals(systemproperties.get("ro.target.product","tablet")))
     // rotation = surface.rotation_0;
    if (mrotation == rotation && maltorientation == altorientation) {
      // no change.
      return false;
    }
    resetwindowstate();
    if (debug_orientation) {
      slog.v(tag,
        "rotation changed to " + rotation + (altorientation ? " (alt)" : "")
        + " from " + mrotation + (maltorientation ? " (alt)" : "")
        + ", forceapp=" + mforcedapporientation);
    }
    mrotation = rotation;
    maltorientation = altorientation;
    mpolicy.setrotationlw(mrotation);
    thumbmodehelper.getinstance().setrotation(mrotation);
    mwindowsfreezingscreen = windows_freezing_screens_active;
    mh.removemessages(h.window_freeze_timeout);
    if (mfirstrotate) {
      mh.sendemptymessagedelayed(h.window_freeze_timeout, 5000);
      mfirstrotate = false;
    } else {
      mh.sendemptymessagedelayed(h.window_freeze_timeout,         window_freeze_timeout_duration);
    }
    mwaitingforconfig = true;
    final displaycontent displaycontent = getdefaultdisplaycontentlocked();
    displaycontent.layoutneeded = true;
    final int[] anim = new int[2];
    if (displaycontent.isdimming()) {
      anim[0] = anim[1] = 0;
    } else {
      mpolicy.selectrotationanimationlw(anim);
    }
    startfreezingdisplaylocked(intransaction, anim[0], anim[1]);
    // startfreezingdisplaylocked can reset the screenrotationanimation.
    screenrotationanimation =
        manimator.getscreenrotationanimationlocked(display.default_display);
    boolean isdelay = true;
    /*(("true".equals(systemproperties.get("ro.config.low_ram", "false")))
    ||("true".equals(systemproperties.get("ro.mem_optimise.enable", "false"))))
    && (!"true".equals(systemproperties.get("sys.cts_gts.status", "false")));*/
    if (mrotateonboot) {
      try {
        ibinder surfaceflinger = servicemanager.getservice("surfaceflinger");
        if (surfaceflinger != null) {
          slog.i(tag, "******* telling surface flinger we are booted !!!!!");
          parcel data = parcel.obtain();
          data.writeinterfacetoken("android.ui.isurfacecomposer");
          surfaceflinger.transact(ibinder.first_call_transaction,
                      data, null, 0);
          data.recycle();
        }
      } catch (remoteexception ex) {
        slog.e(tag, "boot completed: surfaceflinger is dead!");
      }
    }
    // we need to update our screen size information to match the new rotation. if the rotation
    // has actually changed then this method will return true and, according to the comment at
    // the top of the method, the caller is obligated to call computenewconfigurationlocked().
    // by updating the display info here it will be available to
    // computescreenconfigurationlocked later.
    updatedisplayandorientationlocked();
    final displayinfo displayinfo = displaycontent.getdisplayinfo();
    if (!intransaction) {
      if (show_transactions) {
        slog.i(tag, ">>> open transaction setrotationunchecked");
      }
      surfacecontrol.opentransaction();
    }
    try {
      // note: we disable the rotation in the emulator because
      //    it doesn't support hardware opengl emulation yet.
      if (custom_screen_rotation && screenrotationanimation != null
          && screenrotationanimation.hasscreenshot()) {
        if (screenrotationanimation.setrotationintransaction(
            rotation, mfxsession,
            max_animation_duration, gettransitionanimationscalelocked(),
            displayinfo.logicalwidth, displayinfo.logicalheight)) {
          scheduleanimationlocked();
        }
      }
      mdisplaymanagerinternal.performtraversalintransactionfromwindowmanager();
    } finally {
      if (!intransaction) {
        surfacecontrol.closetransaction();
        if (show_light_transactions) {
          slog.i(tag, "<<< close transaction setrotationunchecked");
        }
      }
    }
    final windowlist windows = displaycontent.getwindowlist();
    for (int i = windows.size() - 1; i >= 0; i--) {
      windowstate w = windows.get(i);
      if (w.mhassurface) {
        if (debug_orientation) slog.v(tag, "set morientationchanging of " + w);
        w.morientationchanging = true;
        minnerfields.morientationchangecomplete = false;
      }
      w.mlastfreezeduration = 0;
    }
    for (int i=mrotationwatchers.size()-1; i>=0; i--) {
      try {
        mrotationwatchers.get(i).watcher.onrotationchanged(rotation);
      } catch (remoteexception e) {
      }
    }
    //todo (multidisplay): magnification is supported only for the default display.
    // announce rotation only if we will not animate as we already have the
    // windows in final state. otherwise, we make this call at the rotation`这里写代码片` end.
    if (screenrotationanimation == null && maccessibilitycontroller != null
        && displaycontent.getdisplayid() == display.default_display) {
      maccessibilitycontroller.onrotationchangedlocked(getdefaultdisplaycontentlocked(),
          rotation);
    }
    return true;
}

附:android动态禁用或开启屏幕旋转的方法

package com.gwtsz.gts2.util;
import android.content.context;
import android.provider.settings;
import android.provider.settings.settingnotfoundexception;
/**
 * 重力感应器开关
 * 围绕手机屏幕旋转的设置功能编写的方法
 * @author wilson
 */
public class sensorutil {
  /**
   * 打开重力感应,即设置屏幕可旋转
   * @param context
   */
  public static void opensensor(context context){
    settings.system.putint(context.getcontentresolver(),settings.system.accelerometer_rotation, 1);
  }
  /**
   * 关闭重力感应,即设置屏幕不可旋转
   * @param context
   */
  public static void closesensor(context context){
    settings.system.putint(context.getcontentresolver(),settings.system.accelerometer_rotation, 0);
  }
  /**
   * 获取屏幕旋转功能开启状态
   * @param context
   * @return
   */
  public static int getsensorstate(context context){
    int sensorstate = 0;
    try {
      sensorstate = settings.system.getint(context.getcontentresolver(), settings.system.accelerometer_rotation);
      return sensorstate;
    } catch (settingnotfoundexception e) {
      e.printstacktrace();
    }
    return sensorstate;
  }
  /**
   * 判断屏幕旋转功能是否开启
   */
  public static boolean isopensensor(context context){
    boolean isopen = false;
    if(getsensorstate(context) == 1){
      isopen = true;
    }else if(getsensorstate(context) == 0){
      isopen = false;
    }
    return isopen;
  }
}

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