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golang基于websocket实现的简易聊天室程序

程序员文章站 2022-08-29 09:00:35
本文实例讲述了golang基于websocket实现的简易聊天室。分享给大家供大家参考,具体如下: 先说点无关的,最近忙于工作没有更新博客,今天休息顺便把golang w...

本文实例讲述了golang基于websocket实现的简易聊天室。分享给大家供大家参考,具体如下:

先说点无关的,最近忙于工作没有更新博客,今天休息顺便把golang websocket研究了一下,挺好玩的,写了一个聊天室,分享给大家.

websocket包 : code.google.com/p/go.net/websocket

文档 : http://go.pkgdoc.org/code.google.com/p/go.net/websocket

首先安装websocket包

复制代码 代码如下:
go get code.google.com/p/go.net/websocket

下来就是聊天室代码了,呵呵

golang websocket 聊天室

复制代码 代码如下:
package main
import (
    "fmt"
    "io"
    "bufio"
    "net/http"
    "code.google.com/p/go.net/websocket"
    "container/list"
)
var connid int
var conns *list.list
func chatroomserver(ws *websocket.conn) {
    defer ws.close()
    connid++
    id := connid
    fmt.printf("connection id: %d\n", id)
    item := conns.pushback(ws)
    defer conns.remove(item)
    name := fmt.sprintf("user%d", id)
    sendmessage(nil, fmt.sprintf("welcome %s join\n", name))
    r := bufio.newreader(ws)
    for {
        data, err := r.readbytes('\n')
        if err != nil {
            fmt.printf("disconnected id: %d\n", id)
            sendmessage(item, fmt.sprintf("%s offline\n", name))
            break
        }
        fmt.printf("%s: %s", name, data)
        sendmessage(item, fmt.sprintf("%s\t> %s", name, data))
    }
}
func sendmessage(self *list.element, data string) {
    // for _, item := range conns {
    for item := conns.front(); item != nil; item = item.next() {
        ws, ok := item.value.(*websocket.conn)
        if !ok {
            panic("item not *websocket.conn")
        }
        if item == self {
            continue
        }
        io.writestring(ws, data)
    }
}
// 网页客户端
func client(w http.responsewriter, r *http.request) {
    html := `<!doctype html>
<html>
<head>
    <meta http-equiv="content-type" content="text/html; charset=utf-8" />
    <title>golang websocket chatroom</title>
    <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.7.2/jquery.min.js"></script>
    <script>
        var ws = new websocket("ws://127.0.0.1:6611/chatroom");
        ws.onopen = function(e){
            console.log("onopen");
            console.dir(e);
        };
        ws.onmessage = function(e){
            console.log("onmessage");
            console.dir(e);
            $('#log').append('<p>'+e.data+'<p>');
            $('#log').get(0).scrolltop = $('#log').get(0).scrollheight;
        };
        ws.onclose = function(e){
            console.log("onclose");
            console.dir(e);
        };
        ws.onerror = function(e){
            console.log("onerror");
            console.dir(e);
        };
        $(function(){
            $('#msgform').submit(function(){
                ws.send($('#msg').val()+"\n");
                $('#log').append('<p style="color:red;">my > '+$('#msg').val()+'<p>');
                $('#log').get(0).scrolltop = $('#log').get(0).scrollheight;
                $('#msg').val('');
                return false;
            });
        });
    </script>
</head>
<body>
    <div id="log" style="height: 300px;overflow-y: scroll;border: 1px solid #ccc;">
    </div>
    <div>
        <form id="msgform">
            <input type="text" id="msg" size="60" />
        </form>
    </div>
</body>
</html>`
    io.writestring(w, html)
}
func main() {
    fmt.printf(`welcome chatroom server!
author: dotcoo zhao
url: http://www.dotcoo.com/golang-websocket-chatroom
`)
    connid = 0
    conns = list.new()
    http.handle("/chatroom", websocket.handler(chatroomserver));
    http.handlefunc("/", client);
    err := http.listenandserve(":6611", nil);
    if err != nil {
        panic("listenandserve: " + err.error())
    }
}

简陋了些,但是基本功能都有了.

golang websocket 客户端

复制代码 代码如下:
package main
import (
    "fmt"
    "bufio"
    "io"
    "os"
    "code.google.com/p/go.net/websocket"
)
func command(ws *websocket.conn) {
    r := bufio.newreader(os.stdin)
    w := bufio.newwriter(ws)
    for {
        data, err := r.readbytes('\n')
        if err != nil {
            panic(err)
        }
        _, err = w.write(data)
        if err != nil {
            panic(err)
        }
        w.flush()
        fmt.printf("my\t> ")
    }
}
func main() {
    fmt.printf(`welcome chatroom!
    author: dotcoo zhao
    url: http://www.dotcoo.com/golang-websocket-chatroom
    `)
    origin := "http://127.0.0.1:6611/"     
    url := "ws://127.0.0.1:6611/chatroom"
    ws, err := websocket.dial(url, "", origin)
    if err != nil {
        panic(err)
    }
    defer ws.close()
    r := bufio.newreader(ws)
    //w := bufio.newwriter(os.stdout)
    go command(ws)
    for {
        data, err := r.readbytes('\n')
        if err == io.eof {
            fmt.printf("disconnected\n")
            os.exit(0)
        }
        if err != nil {
            panic(err)
        }
        fmt.printf("\r%smy\t> ", data)
    }
}

希望本文所述对大家go语言程序设计有所帮助。