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runtime系列--基本数据类型

程序员文章站 2022-07-15 17:10:59
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一、runtime基本数据类型

1、实例变量
/// An opaque type that represents an instance variable.
typedef struct objc_ivar *Ivar;
2、属性
/// An opaque type that represents an Objective-C declared property.
typedef struct objc_property *objc_property_t;
3、类的实例
/// Represents an instance of a class.
struct objc_object {
    Class _Nonnull isa  OBJC_ISA_AVAILABILITY;
};

/// A pointer to an instance of a class.指向类的实例的指针
typedef struct objc_object *id;
4、Objective-C中的类
//Objective-C2.0版本之后,类的定义如下
struct objc_class : objc_object {
    // Class ISA;
    Class superclass;
    cache_t cache;             // formerly cache pointer and vtable
    class_data_bits_t bits;    // class_rw_t * plus custom rr/alloc flags
    ......
}

/// An opaque type that represents an Objective-C class.
typedef struct objc_class *Class;
5、分类
/// An opaque type that represents a category.
typedef struct objc_category *Category;
6、函数方法
/// An opaque type that represents a method in a class definition.
typedef struct objc_method *Method;

二、详细介绍对象和类

1、对象

struct objc_object {
private:
    isa_t isa;//isa指针

public:

    // ISA() assumes this is NOT a tagged pointer object
    Class ISA();

    // getIsa() allows this to be a tagged pointer object
    Class getIsa();

    // initIsa() should be used to init the isa of new objects only.
    // If this object already has an isa, use changeIsa() for correctness.
    // initInstanceIsa(): objects with no custom RR/AWZ
    // initClassIsa(): class objects
    // initProtocolIsa(): protocol objects
    // initIsa(): other objects
    void initIsa(Class cls /*nonpointer=false*/);
    void initClassIsa(Class cls /*nonpointer=maybe*/);
    void initProtocolIsa(Class cls /*nonpointer=maybe*/);
    void initInstanceIsa(Class cls, bool hasCxxDtor);

    // changeIsa() should be used to change the isa of existing objects.
    // If this is a new object, use initIsa() for performance.
    Class changeIsa(Class newCls);

    bool hasNonpointerIsa();
    bool isTaggedPointer();
    bool isBasicTaggedPointer();
    bool isExtTaggedPointer();
    bool isClass();

    // object may have associated objects?
    bool hasAssociatedObjects();
    void setHasAssociatedObjects();

    // object may be weakly referenced?
    bool isWeaklyReferenced();
    void setWeaklyReferenced_nolock();

    // object may have -.cxx_destruct implementation?
    bool hasCxxDtor();

    // Optimized calls to retain/release methods
    id retain();
    void release();
    id autorelease();

    // Implementations of retain/release methods
    id rootRetain();
    bool rootRelease();
    id rootAutorelease();
    bool rootTryRetain();
    bool rootReleaseShouldDealloc();
    uintptr_t rootRetainCount();

    // Implementation of dealloc methods
    bool rootIsDeallocating();
    void clearDeallocating();
    void rootDealloc();

private:
    void initIsa(Class newCls, bool nonpointer, bool hasCxxDtor);

    // Slow paths for inline control
    id rootAutorelease2();
    bool overrelease_error();

#if SUPPORT_NONPOINTER_ISA
    // Unified retain count manipulation for nonpointer isa
    id rootRetain(bool tryRetain, bool handleOverflow);
    bool rootRelease(bool performDealloc, bool handleUnderflow);
    id rootRetain_overflow(bool tryRetain);
    bool rootRelease_underflow(bool performDealloc);

    void clearDeallocating_slow();

    // Side table retain count overflow for nonpointer isa
    void sidetable_lock();
    void sidetable_unlock();

    void sidetable_moveExtraRC_nolock(size_t extra_rc, bool isDeallocating, bool weaklyReferenced);
    bool sidetable_addExtraRC_nolock(size_t delta_rc);
    size_t sidetable_subExtraRC_nolock(size_t delta_rc);
    size_t sidetable_getExtraRC_nolock();
#endif

    // Side-table-only retain count
    bool sidetable_isDeallocating();
    void sidetable_clearDeallocating();

    bool sidetable_isWeaklyReferenced();
    void sidetable_setWeaklyReferenced_nolock();

    id sidetable_retain();
    id sidetable_retain_slow(SideTable& table);

    uintptr_t sidetable_release(bool performDealloc = true);
    uintptr_t sidetable_release_slow(SideTable& table, bool performDealloc = true);

    bool sidetable_tryRetain();

    uintptr_t sidetable_retainCount();
#if DEBUG
    bool sidetable_present();
#endif
}